Design Room
GhostDesign Room publishes long-form oral histories of video games, built from interviews with the developers who made them. Covers famous titles and obscure ones, with original art collaborations and rare development assets.
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Design Room publishes long-form oral histories of video games, built from interviews with the developers who made them. Covers famous titles and obscure ones, with original art collaborations and rare development assets.
An independent podcast-and-newsletter project from historian Dr. Bob Beatty featuring oral-history conversations and deep dives on Southern music, the Allman Brothers Band, and events like Woodstock. Readers get episode overviews, firsthand accounts, and musician quotes with historical context.
Long-form oral-history style profiles of people and traditions on Ibiza, told largely in the subjects' own voices. Readers get a view of the island's pre-mass-tourism past, from nightlife and motorbikes to barbers and heritage wheat.
Episode companion posts for a history podcast that uses family history to examine memory, power, religion, slavery and migration. Each issue opens with a narrative scene, introduces the guest historians and their books, and links to listen.
AliceApp.ai's newsletter promotes its AI transcription service, mixing product announcements, discount codes and customer case studies such as an oral-history captioning project. Issues cover bulk upload, MCP connector updates for Claude and ChatGPT, and workflow tips for journalists and archivists.
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