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SurfaceNormal

Ghost
surfacenormal.ghost.io· irregular· Published 15 days ago

A technical devlog following the author's development of a painterly cloud system in Unreal Engine 5, including a custom path tracer, shape generator and card generator. Readers get progress updates and explanations of real-time rendering techniques, mostly paired with videos.

unreal engine 5ue5cloud renderingpath tracingprecomputed radiance transferlumenvolumetric cloudsdevlogtechnical artshaders
Platform
Ghost
Frequency
Irregular
Latest issue
Oct 9, 2026
Language
English
Written for
Technical artists and graphics programmers working in Unreal Engine
Tone
conversational
Tracked since
Oct 24, 2026

Website: https://surfacenormal.ghost.io/