Back

TuriyaWare

Ghost
turiyaware.com· irregular· Inactive for over a year

A solo indie game developer documents the techniques behind his space RTS, covering procedural planet shaders, asteroid modelling in Houdini and Substance, and HDRP UI blur methods. Each post gives practical, step-by-step detail on Unity HDRP rendering and asset pipelines.

unity hdrpprocedural planetsprocedural asteroidshoudinisubstance designershader graphunity ui blurindie game devspace rtstriplanar mapping
Platform
Ghost
Frequency
Irregular
Latest issue
Oct 9, 2021
Language
English
Written for
Indie game developers working with Unity HDRP and procedural assets
Tone
practical
Tracked since
Oct 23, 2026

Website: https://www.turiyaware.com/